

You can either zoom right in and walk around in a first-person mode, zoom out a little and play as a standard third-person mode, or you can toggle the cinematic camera which changes to set camera angles – like early Resident Evil games – making it feel more like a movie.

I found myself simply walking around these beautiful and blocky areas looking at the gorgeous artwork on a number of occasions. It’s here where you’ll get to talk to random characters such as the dominatrix or the elevator who likes to eat people who stand on it! There are a number of trophies within the game that relate to these interactions so I’d advise you to talk to everyone who has a ‘face’ on your map, that’s the indication that you can talk to them and possibly have a chuckle at their narrative. When you’re not flying around, delivering parcels or acting as a taxi, you’ll be walking around the neon-lit mini-districts of the city. There is a trophy, which was my second to last one for the platinum, which involves finding every single named location, this is where you’re encouraged to explore both on foot and in your vehicle as some of the points you have to find are well-hidden and easily missed. You can only park your vehicle on a parking spot though, so you can’t get out and explore wherever you want.
#Cloudpunk reviews free
Your HOVA will occasionally run out of fuel and become damaged (as the others on the ‘road’ love bumping into you), so you’ll have to keep on top of your repairs and fuel if you wish to make it through the night alive.Īlthough there are ‘roads’ to fly on, which offer a speed boost as you glide down them, you’re free to literally fly wherever you want as long as you can ascent high enough – allowing you to find shortcuts and possibly new areas. Flying around is satisfying and rather interesting, making you feel like you’re in a Minecraft version of Bladerunner due to the voxel art design of this beautiful world. Delivering parcels and people is your main goal, but the narrative and events which occur as you perform your job are much more than your average first night as Postman Pat…Ĭan you pet the dog? No, but you can sit inside him!Ĭloudpunk is essentially broken down into two gameplay mechanics, flying and walking. Although the world is very big and such a fascinating and intriguing place to explore, the main story is rather linear, so you’re actively encouraged to branch out in order to discover everything that’s on offer. You’ll get tasks given to you by ‘Control’ over the intercom, your contact at Cloudpunk, and get to meet many whimsical and unique characters as you give them lifts, deliver items to them, and randomly bump into them on the streets. Before too long, Rania discovers she can implant the memory of her robotic dog into her company HOVA (car), meaning that she no longer has to perform this monotonous task alone as she can now talk to her intellectual K9 – at least until she can afford a new ‘frame’ for him as she had to sell his original one to fund her move and debts. If you’re still on the fence, read on and see why I personally loved this casual delivery simulation adventure game…ĭespite wanting to move up in the world, the job she’s managed to land is working for the ‘not-so-legal’ delivery company known as Cloudpunk, a job which entails delivering parcels without questioning why or what’s in them. So, does flying through a floating set of mini-districts in a neon-filled cyberpunk futuristic city sound exciting to you? How about being chased by rogue cops, escaping exploding packages, and safely delivering parcels regardless of the moral implications? If so, you may as well just buy the game right now.
#Cloudpunk reviews Ps4
It came out originally on PC in April 2020, but I’ve been playing it on the PS4 as it landed on consoles last week and I’ve found it very hard to put down since. Merge Games are handling the console ports, releasing the game digitally, physically, and as part of their unique Signature Editions (which I’ll get into later on). If you’ve not heard of the developer before I wouldn’t blame you, it seems like this is their first game and it’s going to leave an incredible first impression on all who play it. This week I had a chance to play through Cloudpunk, a FedEx-like delivery simulation game set within a neon-noir dystopian future filled with cyberpunk aesthetics, androids, and a city with a mysterious secret.Ĭloudpunk was developed by ION LANDS, a German indie developer based in Berlin. However, thanks to the popularity of Death Stranding, it seems people are more open to the idea of performing mundane day-to-day tasks as long as it’s held together with an interesting story and a fascinating environment. Once upon a time, the thought of simulating delivering packages from one place to another wouldn’t really appeal to most people outside of fans of the simulation genre.
